INDIE GAME STUDIO

NETHOUNDGAMES

Creating immersive worlds, one pixel at a time

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The Mind Behind
The Games

Nethound Games — a husband and wife who pretend to be an indie game studio in their spare time, outside their day jobs.

Every project is our personal journey from concept to release. No compromises (well, maybe just a little). No committees. Just pure creative vision brought to life in code.

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Projects
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Developer
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% Passion
Unity
Unreal Engine
C#
3D Modeling
Game Design

Featured
Works

Crossfall
IN DEVELOPMENT
Action-idle RPG2DVisual Novel

Crossfall

Crossfall is a top-down desktop RPG on a tile-based map. Imagine a mix of classic CRPGs with progression systems from Korean MMOs and mini-games à la Stardew Valley. It all works offline, on your computer, without the internet or donations. You create a character, explore the world tile by tile, talk to NPCs, fight monsters, craft, fish, gather herbs, clear dungeons, and advance the story through branching dialogues. It sounds like "just another indie RPG," but the devil is in the details - and there are a lot of details here.

2026 PC
Details
Carpet Cleaning Master
IN DEVELOPMENT
SimulatorFirst-personCozy

Carpet Cleaning Master

A cozy first-person carpet-cleaning simulator — but every carpet has care rules you can break, every drop of water and watt of power costs money, and a quiet mystery hides beneath the workshop floor.

2026 PC
Details

Let's
Connect

Interested in collaboration, publishing, or just want to chat about games?

mail@nethound.org